News

Stay connected with the latest updates from Tim, This page keeps you informed about his newest projects, collaborations, and achievements across film, TV, and games, offering exciting insights into his dynamic career and creative process.

Get exclusive announcements, behind-the-scenes glimpses, and news on Tim’s upcoming releases. This section ensures you never miss a moment of his evolving career in the world of music and sound design.

Animorphia - Soundtrack Release
Tim Verstegen Tim Verstegen

Animorphia - Soundtrack Release

Very soon, the soundtrack album of the Dutch documentary film Animorphia, directed by Ruud Lenssen, will be available on all major audio streaming platforms. I’m incredibly proud to announce this debut release.

A heartfelt thank you to cellist Steven Schumann for his beautiful performance, and to Jesse Joy for the final polish in the mix and master. I couldn’t have wished for a better team.

And above all, my deepest thanks go to Ruud Lenssen for the fantastic collaboration on this film. I’m truly grateful for the opportunity to be part of this meaningful project.

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BTS- Creating custom sound design
Tim Verstegen Tim Verstegen

BTS- Creating custom sound design

A little behind-the-scenes look at creating custom sound design for Triumph Audio’s brand new Superball Bang library. All sounds created from the raw audio recordings and completely processed analog and digital, my goal was to create emotion and depth into the sound.

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Award Nomination
Tim Verstegen Tim Verstegen

Award Nomination

I’m incredibly proud to be nominated for a Buma Music in Media Award in the New Talent category. I owe this nomination to the music I composed for the short, dark coming-of-age film Aas voor de Kraaien by Tom van Zutphen.

When the insecure girl Emmy tries to meet her mother's expectations at her confirmation party, she encounters two outcasts who challenge her to think for herself—while she does everything she can to belong with them.

For this short film, Tom and I chose an organic sound palette that strongly connects to the forested setting where most scenes take place. This led us to select the following instruments, played both in traditional and digitally processed ways, using special techniques such as harmonics and bisbigliando: (solo) strings, harp, marimba, alto flute, and glockenspiel. The glockenspiel adds a childlike, playful dimension. From these instruments, I then created pads and drones to further enhance the cinematic character.

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